Tuesday, December 21, 2010

Nail'd (Xbox 360/PS3/PC) review

http://www.examiner.com/gaming-lifestyle-in-national/nail-d-xbox-360-ps3-pc-review

These tracks, while inspired by real life rugged locales are anything but realistic. You have flaming hoops 200 feet in the air, jumps so high that they are impossible to survive in real circumstances, and more than a few opportunities to leap over parallel moving trains. Even the natural terrain is amusingly contorted, but it wouldn't be much of a racer if things were flat in Nail'd. It certainly would be a treat to see one of these courses laid out on a table as a three-dimensional scale model because it wouldn't be something you'd find on Earth. Of course this kind of unrealism isn't anything new; it's why we play video games in the first place. Developers have just gotten better in making situations believable enough to get the blood-pumping that much more, like the triggering a building collapse in Split/Second. http://naildbiter.com/Zjn58