Monday, January 10, 2011

Review: Nail'd (PC, PS3, Xbox 360)

http://www.2d-x.com/review-naild/

Going cloud is at the heart Nail'd; in fact, the game keeps track of the amount of time that you've spent in the air. Every few feet there's a ramp that propels you into the airâ€"way, way into the airâ€"and rewards you with huge nitro boost bonuses should you land without exploding. It's undoubtedly cool and sings a song to all of our inner X-Game dreams, but sometimes it can be a hard to tell where you should touch down to avoid wrecking your ride. It took quite a few high jumps for me to realize that simply clearing chasms isn't enough; landing in a bush isn't a safe touch down as you'll go up in flames (should you wipe out, the game generally respawns you in good location to jump back into the race and tear it up). Some of the crashes are questionable in retrospectâ€"I can land on a rocky cliff from 100 feet up and speed away, but a bush makes things go boom? Still, the sheer number of twists and turns combined with the lack of straightaways makes it feel that you're blazing trails on rollercoaster tracks. http://naildbiter.com/LAIEv